Bachelor of Computer Science

About

In the Bachelor of Computer Science program, you’ll learn about computer programming, algorithms, professional development, the local and global impact of computing. You’ll also study a variety of professional, ethical, legal, security, and social issues. In addition, you’ll develop your problem-solving skills and take courses in network programming, database management, and web and software development.

Curriculum and Requirements

Computer Science Major, Bachelor of Computer Science (BCS)

Our Bachelor of Computer Science program provides significant formal training in database and web programming, unique internship opportunities, and team development of information system projects. The program is designed to help prepare you to realize the potential of information systems. You can enjoy a career as a systems analyst, database administrator, web developer or software engineer.

Note: no course may be used for both a requirement and an elective.

Grade Requirements

  • as a computer science student, you are expected to maintain an overall university GPA ≥C+;
  • each computer science course must be completed with a minimum grade ≥C+;
  • all supporting courses required by the department must be completed with a minimum grade ≥C.
Required Computer Science Courses
CSCD 202COMPUTING ETHICS4
CSCD 210PROGRAMMING PRINCIPLES I5
CSCD 211PROGRAMMING PRINCIPLES II5
CSCD 240C AND UNIX PROGRAMMING5
CSCD 300DATA STRUCTURES5
CSCD 320ALGORITHMS5
CSCD 327RELATIONAL DATABASE SYSTEMS4
CSCD 330COMPUTER NETWORKS4
CSCD 349DESIGN PATTERNS4
CSCD 350SOFTWARE ENGINEERING4
CSCD 488SENIOR PROJECT5
CSCD 490SENIOR CAPSTONE5
Choose one of the following
CSCD 370GUI PROGRAMMING4
or CSCD 371 .NET PROGRAMMING
or CSCD 372 ANDROID MOBILE DEVELOPMENT
or CSCD 373 iOS MOBILE DEVELOPMENT
Choose one of the following
CSCD 378WEB APPLICATION DEVELOPMENT4
or CSCD 379 .NET WEB APPLICATION DEVELOPMENT
Required Supporting Course
MATH 301DISCRETE MATHEMATICS5
Required Focus Group: choose a minor to be approved in advance by the Computer Science Department, or the Animation Focus, or a 20-credit cluster of classes approved by the Computer Science Department Chair 20
Animation Focus Group
DRAWING
3D MODELING and ANIMATION I
3D MODELING AND ANIMATION II
3D MODELING AND ANIMATION III
DIGITAL FOUNDATIONS
Required Electives–choose five courses from the following, at least two at the 400 level20
Note: No course may be used for an elective that is used to satisfy another major requirement. Upper division MATH or CSCD 95–99 courses may be used–prior department approval of topic content is required.
COMPUTER AND INFORMATION SECURITY
C++ PROGRAMMING
PRACTICAL PROBLEM SOLVING (must be taken twice to be used as an elective)
OPERATING SYSTEMS
GUI PROGRAMMING
.NET PROGRAMMING
ANDROID MOBILE DEVELOPMENT
iOS MOBILE DEVELOPMENT
INTRODUCTORY COMPUTER GRAPHICS
WEB APPLICATION DEVELOPMENT
.NET WEB APPLICATION DEVELOPMENT
SCIENTIFIC PROGRAMMING
3D MODELING AND ANIMATION II
3D MODELING AND ANIMATION III
3D MODELING AND ANIMATION IV
AUTOMATA
RANDOMIZED ALGORITHMS AND PROBABILISTIC ANALYSIS
ADVANCED DATABASE MANAGEMENT SYSTEMS
DATA MINING
BIG DATA ANALYTICS
ADVANCED COMPUTER NETWORKS
NETWORK SECURITY
PRINCIPLES OF PROGRAMMING LANGUAGE
SECURE CODING
TOPICS IN COMPUTER SCIENCE (prior dept. approval of topic is required)
DISTRIBUTED MULTIPROCESSING
GPU COMPUTING
ADVANCED ARCHITECTURE AND ORGANIZATION
EMBEDDED SYSTEMS
EMBEDDED REAL-TIME CONTROL
PARALLEL AND CLOUD COMPUTING
3D COMPUTER GRAPHICS PRINCIPLES
ADVANCED 3D COMPUTER GRAPHICS
COMPUTER GAMES DEVELOPMENT
VIRTUAL REALITY AND DATA VISUALIZATION
INTELLIGENT SYSTEMS
MODELING AND SIMULATION
HUMAN COMPUTER INTERFACE
INTERNSHIP (up to two 4 credit internships are allowed)
Total Credits108
 

Catalog Listing

General Education

Placement and Clearance Exams
Prior Learning Credits / Sources of Credit AP, CLEP, IB


University Competencies and Proficiencies


Breadth Area Core Requirements (BACR)
       Humanities and Arts
       Natural Sciences
       Social Sciences


University Graduation Requirements (UGR)
     Foreign Language
     Minor or Certificate
     Diversity Course List
     Global Studies Course List
     Senior Capstone Course List


All admitted students must officially Declare a Major by the time they reach 90 credits (junior standing).
Application for Graduation must be made at least two terms in advance of the term you expect to graduate (undergraduate and post-baccalaureate).
Check your progress with SOAR Student Online Academic Reviewyou must be signed in to use this tool.

Student Learning Outcomes

These outcomes describe what students are expected to know and be able to do by the time of graduation. They relate to the skills, knowledge, and behaviors that students acquire in their matriculation through the program.

  • analyze a problem and identify and define the computing requirements appropriate to its solution;
  • analyze the local and global impact of computing on individuals, organizations, and society;
  • apply design and development principles in the construction of software systems of varying complexity;
  • apply knowledge of computing and mathematics appropriate to the discipline;
  • apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices;
  • communicate effectively with a range of audiences;
  • demonstrate an understanding of professional, ethical, legal, security, and social issues and responsibilities;
  • design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs;
  • function effectively on teams to accomplish a common goal;
  • recognize the need for, and will have the ability to engage in, continuing professional development;
  • use current techniques, skills, and tools necessary for computing practice.